Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseThe tag of this game object.
A tag can be used to identify a game object. Tags must be declared in the Tags and Layers manager before using them.
// Prints the tag that this transform has Debug.Log("Transform Tag is: " + tag);
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { Debug.Log("Transform Tag is: " + tag); } }