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ScrollRect.elasticity

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public var elasticity: float;
public float elasticity;

Description

The amount of elasticity to use when the content moves beyond the scroll rect.

The default is 0.1. Elasticity is only used when the movementType is set to Elastic.

#pragma strict
public var myScrollRect;
public function Start() {
	// The higher the number the longer it takes to snap back.
	myScrollRect.elasticity = 3.0f;
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class ExampleClass : MonoBehaviour { public ScrollRect myScrollRect; public void Start () { // assigns a new value to the elasticity of the scroll rect. // The higher the number the longer it takes to snap back. myScrollRect.elasticity = 3.0f; } }