Displays a sliced Sprite with its resizable sections tiled instead of stretched.
A Tiled image behaves similarly to a Sliced image, except that the resizable sections of the image are repeated instead of being stretched. This can be useful for detailed UI graphics that do not look good when stretched.
It uses the Sprite.border value to determine how each part (border and center) should be tiled.
The Image sections will repeat the corresponding section in the Sprite until the whole section is filled. The corner sections will be unaffected and will draw in the same way as a Sliced Image. The edges will repeat along their lengths. The center section will repeat across the whole central part of the Image.
The slices can also be set up in the Sprite Editor.