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CloseWhether or not to render the center of a Tiled or Sliced image.
This will only have any effect if the Image.sprite has borders.
#pragma strict public class FillCenterScript { public var xmasCalenderDoor; // removes the center of the image to reveal the image behind it function OpenCalendarDoor() { xmasCalenderDoor.fillCenter = false; } }
using UnityEngine; using System.Collections; using UnityEngine.UI;
public class FillCenterScript : MonoBehaviour {
public Image xmasCalenderDoor;
// removes the center of the image to reveal the image behind it void OpenCalendarDoor () { xmasCalenderDoor.fillCenter = false; } }