Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseThe transport layer host-topology that the server is configured with.
A host topology object can be passed to the Listen() function, or a default host topology that is compatible with the default topology of NetworkClient will be used.