Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
ClosemsgType | The message id. |
msg | The message to send. |
channelId | The transport layer channel to use. |
bool True if the message was sent.
Sends a network message to all connected clients on a specified transport layer QoS channel.