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NetworkServer.AddExternalConnection

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public static function AddExternalConnection(conn: Networking.NetworkConnection): bool;
public static bool AddExternalConnection(Networking.NetworkConnection conn);

Parameters

conn Network connection to add.

Returns

bool True if added.

Description

This accepts a network connection from another external source and adds it to the server.

This connection will use the callbacks registered with the server, and can have players added to it like any other connection.