Legacy Documentation: Version 5.4
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NetworkLobbyPlayer.readyToBegin

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public var readyToBegin: bool;
public bool readyToBegin;

Description

This is a flag that control whether this player is ready for the game to begin.

When all players are ready to begin, the game will start. This should not be set directly, the SendReadyToBeginMessage function should be called on the client to set it on the server.