Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseThis is invoked on behaviours that have authority, based on context and NetworkIdentity.localPlayerAuthority.
This is called after OnStartServer and OnStartClient.
When NetworkIdentity.AssignClientAuthority is called on the server, this will be called on the client that owns the object.
When an object is spawned with NetworkServer.SpawnWithClientAuthority, this will be called on the client that owns the object.