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ClientScene.ConnectLocalServer

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public static function ConnectLocalServer(): Networking.NetworkClient;
public static Networking.NetworkClient ConnectLocalServer();

Returns

NetworkClient A client object for communicating with the local server.

Description

Create and connect a local client instance to the local server. This makes the client into a "host" - a client and server in the same process.

The returned local client acts like normal remote client but internally all messages are routed directly to the server process. Commands from a local client are executed synchronously on the server.