Legacy Documentation: Version 5.4
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MovieTexture.Stop

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public void Stop();

Description

Stops playing the movie, and rewinds it to the beginning.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public MovieTexture movTexture; void Start() { GetComponent<Renderer>().material.mainTexture = movTexture; movTexture.Play(); } void Update() { if (Input.GetKeyDown(KeyCode.Space)) movTexture.Stop(); } }