Legacy Documentation: Version 5.4
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Parameters

Description

Sets the triangle list for the sub-Mesh.

A sub-Mesh is simply a separate triangle list. When the Mesh Renderer uses multiple Materials, you should ensure that there are as many sub-Meshes as Materials.

It is recommended to assign the triangle array after assigning the vertex array, in order to avoid out-of-bounds errors.

See Also: subMeshCount.