Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Lightmapping.indirectOutputScale

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var indirectOutputScale: float;
public static float indirectOutputScale;

Description

Scale for indirect lighting.

Indirect light is composed of bounce lighting, emission and ambient lighting. This property changes the amount of indirect light within the scene.