Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GUIContent.image

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var image: Texture;
public Texture image;

Description

The icon image contained.

	var icon : Texture;

function OnGUI () { if(!icon) { Debug.LogError("Add a texture on the inspector first"); return; } GUI.Button (Rect (0, 0, 100, 20), GUIContent (icon)); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Texture icon; void OnGUI() { if (!icon) { Debug.LogError("Add a texture on the inspector first"); return; } GUI.Button(new Rect(0, 0, 100, 20), new GUIContent(icon)); } }