Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseDelay in seconds before the input actions per second repeat rate takes effect.
If the same direction is sustained, the inputActionsPerSecond property can be used to control the rate at which events are fired. However, it can be desirable that the first repetition is delayed, so the user doesn't get repeated actions by accident.