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CloseIs Control key held down? (Read Only)
Returns true if any Control key is held down.
// Detects if the control key was pressed function OnGUI() { var e : Event = Event.current; if (e.control) { Debug.Log("Control was pressed."); } }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.control) Debug.Log("Control was pressed."); } }