Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseA SerializedObject representing the object or objects being inspected.
The serializedObject can be used inside the OnInspectorGUI function of a custom Editor as described on the page about the Editor class.
The serializedObject should not be used inside OnSceneGUI or OnPreviewGUI. Use the target property directly in those callback functions instead.
See Also: Editor class, SerializedObject class.