Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseActivate an external display. Eg. Secondary Monitors connected to the System.
The function Activate() will create a window of Screen width, Screen height and default Refresh Rates. This function is available on Windows, Linux and Mac platforms. The default primary Monitor is always indexed 0. Secondary Monitors range from 1 to 7. Ensure an external monitor is connected before Activating it.
// Check the number of monitors connected. if (Display.displays.Length > 1) // Activate the display 1 (second monitor connected to the system). Display.displays[1].Activate();
width | Desired Width of the Window (for Windows only. On Linux and Mac uses Screen Width). |
height | Desired Height of the Window (for Windows only. On Linux and Mac uses Screen Height). |
refreshRate | Desired Refresh Rate. |
This overloaded function available for Windows allows specifying desired Window Width, Height and Refresh Rate.
The default primary Monitor is always indexed 0. Secondary Monitors range from 1 to 7. Ensure an external monitor is connected before Activating it.
// Check the number of monitors connected. if (Display.displays.Length > 1) // Activate the display 1 (second monitor connected to the system). Display.displays[1].Activate(0, 0, 60);