Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Camera.SetReplacementShader

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public function SetReplacementShader(shader: Shader, replacementTag: string): void;
public void SetReplacementShader(Shader shader, string replacementTag);

Parameters

Description

Make the camera render with shader replacement.

See Rendering with Replaced Shaders page for details.

After calling this function, camera will render its view with shader replacement. Call ResetReplacementShader to reset it back to normal rendering.

See Also: Rendering with Replaced Shaders, ResetReplacementShader, RenderWithShader.