Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AssetPostprocessor.OnPostprocessAssetbundleNameChanged(string, string, string)

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Handler called when asset is assigned to a different asset bundle.

Add this function in a subclass to get a notification after the assetBundle name for the asset changes.

no example available in JavaScript
using UnityEngine;
using UnityEditor;

public class MyAllPostprocessor : AssetPostprocessor {

public void OnPostprocessAssetbundleNameChanged( string assetPath, string previousAssetBundleName, string newAssetBundleName) { Debug.Log("Asset " + assetPath + " has been moved from assetBundle " + previousAssetBundleName + " to assetBundle " + newAssetBundleName + "."); } }