Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseLogs an import warning to the console.
Pass an asset as the second argument to link the warning to the asset in the editor.
See Also: Debug.LogWarning.
// Compress all the imported audio files and // report a warning when the importer sound is 2D.
class PreprocessAudioSettings extends AssetPostprocessor { function OnPreprocessAudio() { var importer : AudioImporter = assetImporter; importer.format = AudioImporterFormat.Compressed; if(!importer.threeD) LogWarning(assetPath + " is a 2D sound"); } }