Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AssetDatabase.Refresh

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function Refresh(options: ImportAssetOptions = ImportAssetOptions.Default): void;
public static void Refresh(ImportAssetOptions options = ImportAssetOptions.Default);

Parameters

Description

Import any changed assets.

This will import any assets that have changed their content modification data or have been added-removed to the project folder.

This method implicitly triggers an asset garbage collection (see Resources.UnloadUnusedAssets).

See Also: ImportAssetOptions.