Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AssetDatabase.ExportPackage

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function ExportPackage(assetPathName: string, fileName: string): void;
public static void ExportPackage(string assetPathName, string fileName);
public static function ExportPackage(assetPathName: string, fileName: string, flags: ExportPackageOptions): void;
public static void ExportPackage(string assetPathName, string fileName, ExportPackageOptions flags);
public static function ExportPackage(assetPathNames: string[], fileName: string, flags: ExportPackageOptions = ExportPackageOptions.Default): void;
public static void ExportPackage(string[] assetPathNames, string fileName, ExportPackageOptions flags = ExportPackageOptions.Default);

Parameters

Description

Exports the assets identified by assetPathNames to a unitypackage file in fileName.

See Also: ExportPackageOptions for information on how you can affect what gets exported.