Legacy Documentation: Version 5.4
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Obsolete
Use SceneManager to determine what scenes have been loaded

Application.loadedLevel

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public static var loadedLevel: int;
public static int loadedLevel;

Description

The level index that was last loaded (Read Only).

print (Application.loadedLevel);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(Application.loadedLevel); } }