Legacy Documentation: Version 5.3
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Provider.RevertIsValid

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function RevertIsValid(assets: VersionControl.AssetList, mode: VersionControl.RevertMode): bool;
public static bool RevertIsValid(VersionControl.AssetList assets, VersionControl.RevertMode mode);
public static function RevertIsValid(asset: VersionControl.Asset, mode: VersionControl.RevertMode): bool;
public static bool RevertIsValid(VersionControl.Asset asset, VersionControl.RevertMode mode);

Parameters

assets List of assets to test.
mode Revert mode to test for.
asset Asset to test.

Description

Return true if Revert is a valid task to perform.