| direction | The direction of the slider. |
| includeRectLayouts | Should the layout be flipped together with the slider direction? |
Sets the direction of this slider, optionally changing the layout as well.
#pragma strict
// Required when Using UI elements.
public class Example {
public var mainSlider;
public function Start() {
mainSlider.SetDirection(Slider.Direction.LeftToRight, false);
}
}
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour { public Slider mainSlider; public void Start() { mainSlider.SetDirection (Slider.Direction.LeftToRight, false); }
}