Legacy Documentation: Version 5.3
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

MaskableGraphic.onCullStateChanged

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var onCullStateChanged: CullStateChangedEvent;
public CullStateChangedEvent onCullStateChanged;

Description

Callback issued when culling changes.

Called whene the culling state of this MaskableGraphic either becomes culled or visible. You can use this to control other elements of your UI as culling happens.