Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseThe drag of the object.
Drag can be used to slow down an object. The higher the drag the more the object slows down.
var rb: Rigidbody;
function Start() { rb = GetComponent.<Rigidbody>(); }
function OpenParachute() { rb.drag = 20; }
function Update() { if (Input.GetButton("Space")) { OpenParachute(); } }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Rigidbody rb; void Start() { rb = GetComponent<Rigidbody>(); } void OpenParachute() { rb.drag = 20; } void Update() { if (Input.GetButton("Space")) OpenParachute(); } }