Legacy Documentation: Version 5.3
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Rect.width

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public var width: float;
public float width;

Description

The width of the rectangle, measured from the X position.

Setting this value will also change xMax.

#pragma strict
public class RectExample extends MonoBehaviour {
	// Use this for initialization
	function Start() {
		var rect: Rect = new Rect(10, 10, 50, 30);
		Debug.Log("width = " + rect.width);
		// prints: width = 50
		rect.width = 20;
		Debug.Log("new max x = " + rect.xMax);
		// prints: new max x = 30
	}
}
using UnityEngine;

public class RectExample : MonoBehaviour { // Use this for initialization void Start() { Rect rect = new Rect(10, 10, 50, 30); Debug.Log("width = " + rect.width); // prints: width = 50 rect.width = 20; Debug.Log("new max x = " + rect.xMax); // prints: new max x = 30 } }