Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
public function SetScope(player:
NetworkPlayer,
relevancy: bool):
bool;
public bool SetScope(NetworkPlayer player,
bool relevancy);
Parameters
Description
Set the scope of the network view in relation to a specific network player.
This can be used to implement relevant sets. Either set it to true or false depending
on if you want the player to receive updates from the network view or not.