Legacy Documentation: Version 5.3
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Material.SetVector

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public void SetVector(string propertyName, Vector4 vector);
public void SetVector(int nameID, Vector4 vector);

Parameters

Description

Set a named vector value.

Four component vectors and colors are the same in Unity shaders. SetVector does exactly the same as SetColor just the input data type is different (xyzw in the vector becomes rgba in the color).

See Also: SetColor, GetVector, Shader.PropertyToID.