Legacy Documentation: Version 5.3
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Material.passCount

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public var passCount: int;
public int passCount;

Description

How many passes are in this material (Read Only).

This is mostly used in direct drawing code using GL class. For example, Image Effects use materials for implementing screen post-processing. For each pass in the material they activate the pass (see SetPass for an example) and draw a fullscreen quad.

See Also: SetPass function, GL class, ShaderLab documentation.