Legacy Documentation: Version 5.3
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Playable.GetInputs

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public function GetInputs(inputList: List<Playable>): void;
public void GetInputs(List<Playable> inputList);

Parameters

inputList List of Playables connected. This list can include nulls if Playables were disconnected from this Playable via Playable.Disconnect.

Description

Returns a lists of the input Playables.