How many consecutive mouse clicks have we received.
Used in EventType.MouseDown event; use this to differentiate between a single and double clicks.
function OnGUI() {
var e : Event = Event.current;
if (e.isMouse) {
Debug.Log("Mouse clicks: " + e.clickCount);
}
}
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.isMouse) Debug.Log("Mouse clicks: " + e.clickCount); } }