Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseDot Product of two vectors.
Returns lhs
.
rhs
.
For normalized vectors Dot returns 1 if they point in exactly the same direction;
-1 if they point in completely opposite directions; and a number in between for other
cases (e.g. Dot returns zero if vectors are perpendicular).
For vectors of arbitrary length the Dot return values are similar: they get larger when the angle between vectors
decreases.