platform | The platforms whose settings are to be changed (see below). |
maxTextureSize | Maximum texture width/height in pixels. |
textureFormat | Data format for the texture. |
compressionQuality | Value from 0..100, equivalent to the standard JPEG quality setting. |
allowsAlphaSplit | Allows splitting of imported texture into RGB+A so that ETC1 compression can be applied (Android only, and works only on textures that are a part of some atlas). |
Set specific target platform settings.
The options for the platform string can be found by referencing the BuildTarget page. String-encode the member names.