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class in UnityEditor
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CloseUtility functions to assist with working with shaders from the editor.
hardwareSupportsRectRenderTexture | Does the current hardware support render textues. |
GetPropertyCount | Get the number of properties in Shader s. |
GetPropertyDescription | Get the description of the shader propery at index propertyIdx of Shader s. |
GetPropertyName | Get the name of the shader propery at index propertyIdx of Shader s. |
GetPropertyType | Get the ShaderProperyType of the shader propery at index propertyIdx of Shader s. |
GetRangeLimits | Get Limits for a range property at index propertyIdx of Shader s. |
GetTexDim | Gets the ShaderPropertyTexDim of the texture at property index propertyIdx of Shader s. |
IsShaderPropertyHidden | Is the shader propery at index propertyIdx of Shader s hidden? |