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Projector.orthographic

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public var orthographic: bool;
public bool orthographic;

Description

Is the projection orthographic (true) or perspective (false)?

When orthographic is true, projection is defined by orthographicSize.
When orthographic is false, projection is defined by fieldOfView. See Also: projector component.

	function Start() {
		var proj : Projector = GetComponent (Projector);
		proj.orthographic = true;
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { Projector proj = GetComponent<Projector>(); proj.orthographic = true; } }