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PlayerSettings.GetPropertyString

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public static function GetPropertyString(name: string, target: BuildTargetGroup = BuildTargetGroup.Unknown): string;
public static string GetPropertyString(string name, BuildTargetGroup target = BuildTargetGroup.Unknown);

Parameters

name Name of the property.
target BuildTarget for which the property should apply (use default value BuildTargetGroup.Unknown to apply to all targets).

Returns

string The current value of the property.

Description

Returns a PlayerSettings named string property (with an optional build target it should apply to).

See Also: SetPropertyString.