Removed in version 5.2.1p2
PlatformEffector2D.sideAngleVariance has been deprecated. Use PlatformEffector2D.sideArc instead (UnityUpgradable) -> sideArc
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public
var sideAngleVariance: float;
public float sideAngleVariance;
Description
The angle variance centered on the sides of the platform. Zero angle only matches sides 90-degree to the platform "top".
Increasing thesideAngleVariance
allows the definition of what is a "side" to be expanded beyond the surfaces perpendicular to the platform "top". For instance, if the Effector2D source was a CircleCollider2D then the sides could be set to an arc on either side of the circle.
See Also: sideBounce, sideFriction.