Legacy Documentation: Version 5.2
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ParticleSystem.Stop

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public function Stop(withChildren: bool = true): void;
public void Stop(bool withChildren = true);
public function Stop(withChildren: bool = true): void;
public void Stop(bool withChildren = true);

Parameters

withChildren Stop all child particle systems as well.

Description

Stops playing the particle system.

See Also: Play, Pause functions.