Legacy Documentation: Version 5.2
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ParticleSystem.Simulate

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public function Simulate(t: float, withChildren: bool = true, restart: bool = true): void;
public void Simulate(float t, bool withChildren = true, bool restart = true);
public function Simulate(t: float, withChildren: bool = true, restart: bool = true): void;
public void Simulate(float t, bool withChildren = true, bool restart = true);
public function Simulate(t: float, withChildren: bool = true, restart: bool = true): void;
public void Simulate(float t, bool withChildren = true, bool restart = true);

Parameters

t Time to fastforward the particle system.
withChildren Fastforward all child particle systems as well.
restart Restart and start from the beginning.

Description

Fastforwards the particle system by simulating particles over given period of time, then pauses it.

See Also: Play, Pause functions.