Removed in version 5.2.1p2
NotRenamedAttribute was used for the Flash buildtarget, which is not supported anymore starting Unity 5.0
NotRenamedAttribute
class in
UnityEngine
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Description
Prevent name mangling of constructors, methods, fields and properties.
When applied to a type prevents all its members of being renamed.
It can be used to provide stable member names for access from handwritten ActionScript code or
to provide .net stubs for ActionScript types when combined with NotConvertedAttribute:
namespace flash.utils
{
using UnityEngine.Flash;
[NotConverted]
[NotRenamed]
public class Dictionary
{
public object this[object key]
{
get { throw new System.NotSupportedException(); }
set { throw new System.NotSupportedException(); }
}
}
}