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public function OnNetworkDestroy():
void;
public void OnNetworkDestroy();
Description
This is invoked on clients when the server has caused this object to be destroyed.
This can be used as a hook to invoke effects or do client specific cleanup.
#pragma strict
class Bomb extends NetworkBehaviour {
public override function OnNetworkDestroy() {
// play explosion sound
}
}
class Bomb : NetworkBehaviour
{
public override void OnNetworkDestroy()
{
// play explosion sound
}
}