Legacy Documentation: Version 5.2
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

NetworkMatch.DestroyMatch

Switch to Manual
public Coroutine DestroyMatch(Networking.Types.NetworkID netId, ResponseDelegate<BasicResponse> callback);
public Coroutine DestroyMatch(Networking.Match.DestroyMatchRequest req, ResponseDelegate<BasicResponse> callback);

Parameters

callback A callback delegate that takes a BasicResponse that indicates the return of the request after coroutine processing.
req A CreateMatchRequest describing the match to destroy.
netId Id of the match to destroy.

Returns

Coroutine A coroutine for managing the async operation. if using the callback, this can be ignored.

Description

Destroy a match (that this client owns) on the UNET Matchmaker.

This is asynchronous, the callback function will be invoked when the operation completes.