center | The center of the circle. |
normal | The normal of the circle. |
from | The direction of the point on the circumference, relative to the center, where the sector begins. |
angle | The angle of the sector, in degrees. |
radius | The radius of the circle Note: Use HandleUtility.GetHandleSize where you might want to have constant screen-sized handles. |
Draw a circular sector (pie piece) in 3D space.
Solid Arc in the Scene View.
// Create a 180 degrees wire arc with a ScaleValueHandle attached to the disc // that lets you modify the "shieldArea" var in the WireArcExample.js } }
And the script attached to the Game Object which should show the custom handles:
// SolidArcExample.js var shieldArea : float = 5;