Legacy Documentation: Version 5.2
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Camera.transparencySortMode

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public TransparencySortMode transparencySortMode;

Description

Transparent object sorting mode.

By default, perspective cameras sort objects based on distance from camera position to the object center; and orthographic cameras sort based on distance along the view direction.

If you're making a 2D game with a perspective camera, you might want to use TransparencySortMode.Orthographic sort mode so that objects are sorted based on distance along the camera's view.

See Also: TransparencySortMode enum, opaqueSortMode.