Select your preferred scripting language. All code snippets will be displayed in this language.
class in UnityEngine
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseVarious utilities for animator manipulation.
DeoptimizeTransformHierarchy | This function will recreate all transform hierarchy under GameObject. |
OptimizeTransformHierarchy | This function will remove all transform hierarchy under GameObject, the animator will write directly transform matrices into the skin mesh matrices saving alot of CPU cycles. |