public function SetLookAtWeight(weight:
float,
bodyWeight: float = 0.00f,
headWeight: float = 1.00f,
eyesWeight: float = 0.00f,
clampWeight: float = 0.50f):
void;
public void SetLookAtWeight(float weight,
float bodyWeight = 0.00f,
float headWeight = 1.00f,
float eyesWeight = 0.00f,
float clampWeight = 0.50f);
public function SetLookAtWeight(weight:
float,
bodyWeight: float = 0.00f,
headWeight: float = 1.00f,
eyesWeight: float = 0.00f,
clampWeight: float = 0.50f):
void;
public void SetLookAtWeight(float weight,
float bodyWeight = 0.00f,
float headWeight = 1.00f,
float eyesWeight = 0.00f,
float clampWeight = 0.50f);
public function SetLookAtWeight(weight:
float,
bodyWeight: float = 0.00f,
headWeight: float = 1.00f,
eyesWeight: float = 0.00f,
clampWeight: float = 0.50f):
void;
public void SetLookAtWeight(float weight,
float bodyWeight = 0.00f,
float headWeight = 1.00f,
float eyesWeight = 0.00f,
float clampWeight = 0.50f);
public function SetLookAtWeight(weight:
float,
bodyWeight: float = 0.00f,
headWeight: float = 1.00f,
eyesWeight: float = 0.00f,
clampWeight: float = 0.50f):
void;
public void SetLookAtWeight(float weight,
float bodyWeight = 0.00f,
float headWeight = 1.00f,
float eyesWeight = 0.00f,
float clampWeight = 0.50f);
public function SetLookAtWeight(weight:
float,
bodyWeight: float = 0.00f,
headWeight: float = 1.00f,
eyesWeight: float = 0.00f,
clampWeight: float = 0.50f):
void;
public void SetLookAtWeight(float weight,
float bodyWeight = 0.00f,
float headWeight = 1.00f,
float eyesWeight = 0.00f,
float clampWeight = 0.50f);