Legacy Documentation: Version 5.1
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WebCamTexture.Play

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public function Play(): void;

Description

Starts the camera.

Note that if you want to use WebCamTextures in the web player, you need to get the user's permission to do so. Call Application.RequestUserAuthorization before creating a WebCamTexture.

#pragma strict
// Starts the default camera and assigns the texture to the current renderer
function Start() {
	var webcamTexture: WebCamTexture = new WebCamTexture();
	var renderer: Renderer = GetComponent.<Renderer>();
	renderer.material.mainTexture = webcamTexture;
	webcamTexture.Play();
}